This program allows you to
view 1-bit, 4-bit and 8-bit BMPs as well as 8-bit Run
Length Encoded BMPs. You can convert the images to grayscale too. Here be careful - the original file
is overwritten. SVGA drivers (17 KB) are required.
If you've played the real thing, you might
not like this one, but I think it is one of my better
programs inspite of some quite conspicuous bugs. Resolution of atleast 640 x 480 is recommended.
This one is a joint effort by my friend
Kaushal Vaidya (hope you've dropped in at his page on Sachin
Tendulkar) and me. We made this
one for an Inter-collegiate Software Development Contest
where we won 2nd place. It minimises a Boolean expression
by using the Quine Mc Cluskey method. Does not
take care of 'don't cares' (sounded funny, no?). Worth a
look.
Clips a given polygon according to specified clipping window using the Sutherland-Hodgman Algorithm and fills the resultant polygon using the Scan-fill Algorithm.
A simple program which explains shadow formation (umbra and penumbra). There is a circular object and a light source in front of it. The source can be moved around to see the changes in the shadow formed.
This is a set of 3 programs I did as
assignments in college. These are simple simulations of 3
memory management techniques - single process memory
management, static memory management and dynamic memory
management.